Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
America Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
20 |
Failed to qualify for Ground Assault (Marine). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Advanced training in a specialist field. |
3 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
24 |
Continued as Agent (Law Enforcement). |
4 |
25 |
Advanced training in a specialist field. |
4 |
28 |
Forced to muster out. |
5 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
29 |
A new romantic starts. Gain an Ally. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Smuggle illegal items onto a planet. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
A series of bad deals and decisions force America Simmons into bankruptcy. America Simmons salvages what America Simmons can. |
8 |
40 |
Returned to Drifter (Barbarian). |
8 |
41 |
Survived a risky adventure but gained nothing. |
8 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
48 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Continued as Believer (Missionary/Humanitarian). |
11 |
56 |
America Simmons have been following false teachings! |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |