Retired Project Worker America Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 88 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1)111164
Gluttonous
 
Skills
Animals (Veterinary) 1
Art (Creative/Exotic Media) 2
Carouse 0
Diplomat 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Language 0
Leadership 2
Melee (Fencing) 1
Seafarer 0
Stealth 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Citizen Corporate 01
Agent Law Enforcement Corporal12
Merchant Merchant Marine Crewman03
Believer Missionary/Humanitarian Project Worker12
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Miles Stone Ally 3 0 4 3 Answerin (M/36)
Miles Stone is out of contact doing something interesting but not suspicious.
Sterling Keating Rival 1 2 4 0 Answerin (M/41)
Ian Jennings Ally 4 0 2 1 Ronnin (M/16)
Relationship becomes more intense.
Stanley Buchannan Ally 2 0 0 0 Darmine (M/72)
Stanley Buchannan belongs to an unusual cultural or religious group.
Lucien Douglas Contact 2 1 1 4 Lancian (M/34)
Essie French Contact 3 1 0 1 Dynchia (F/28)
Francis Eade Contact 2 2 0 3 Happrhani (M/47)
Audrey Harper Contact 1 2 0 1 Answerin (F/39)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 America Simmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Citizen (Corporate).
2 20 Lightly injured, no permanent damage. Fully recovered.
3 20 Failed to qualify for Ground Assault (Marine).
3 20 Submitted to the draft.
3 20 Became a Agent (Law Enforcement) with the new title Rookie.
3 24 Advanced training in a specialist field.
3 24 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 24 Continued as Agent (Law Enforcement).
4 25 Advanced training in a specialist field.
4 28 Forced to muster out.
5 28 Became a Merchant (Merchant Marine) with the new title Crewman.
5 29 A new romantic starts. Gain an Ally.
6 32 Continued as Merchant (Merchant Marine).
6 36 Smuggle illegal items onto a planet.
7 36 Continued as Merchant (Merchant Marine).
7 40 A series of bad deals and decisions force America Simmons into bankruptcy. America Simmons salvages what America Simmons can.
8 40 Returned to Drifter (Barbarian).
8 41 Survived a risky adventure but gained nothing.
8 44 Promoted to Drifter (Barbarian) rank 1.
9 44 Aging Crisis. Owe 20,000 for medical bills.
9 44 Retired at age 44.
9 44 Continued as Drifter (Barbarian).
9 48 Injured. Fully recovered. Owe 2,500 for medical bills.
10 48 Aging Crisis. Owe 40,000 for medical bills.
10 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 50 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 52 Continued as Believer (Missionary/Humanitarian).
11 56 America Simmons have been following false teachings!
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired.
12 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 61 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 67 Gained a contact.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 69 Gained a contact.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 74 Gained a contact.
17 76 Aging Crisis. Owe 20,000 for medical bills.
17 79 Betrayal. Convert an Ally into a Rival or Enemy.
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 83 Gained a contact.
19 84 Aging Crisis. Owe 30,000 for medical bills.
19 86 Betrayal. Convert an Ally into a Rival or Enemy.
20 88 Aging Crisis. Owe 40,000 for medical bills.
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