Retired Settler Annabelle French  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 88 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 2 (-2)1116A2
Goal Orientated
 
Skills
Admin 2
Animals (Veterinary) 1
Art (Performing/Instrument) 1
Athletics 0
Broker 0
Carouse 1
Deception 1
Drive (Hovercraft) 2
Drive (Mole) 2
Electronics (Computers) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Engineer (Power) 1
Flyer (Ornithopter) 1
Gambler 2
Persuade 1
Pilot (Capital Ships) 1
Profession (Freeloader) 0
Recon 0
Science (Life Sciences/Genetics) 1
Steward 0
Survival 2
CareerAssignmentTitleRankTerms
Citizen Colonist Settler35
Scout Surveyor 01
Merchant Free Trader 23
Entertainer Journalist 01
Believer Mainstream Believer Lay Person01
Retired 08
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Zora Moore Contact 2 1 0 2 Pirian (F/50)
Zora Moore is particularly unusual, such as an artificial intelligence or very alien being.
Hildegard Lowther Contact 2 1 3 2 Pirian (F/26)
Adam Morrissy Contact 3 0 4 2 Dynchia (M/29)
Alida Richards Contact 0 6 2 1 Lancian (F/96)
Very bad falling out.
Wm Campbell Contact 2 1 1 4 Humaniti (M/25)
Wylie Watkins Enemy 0 6 0 0 Cassilldan (M/25)
Very bad falling out.
Evalyn Williams Enemy 0 1 5 4 Pirian (F/63)
Rowland Middlemiss Ally 4 0 1 4 Ne Kraeda ren Kelva (M/57)
Rowland Middlemiss loses some of their power base.
Jess McKerras Rival 2 1 1 2 Pirian (M/29)
Relationship altered.
Gabriel Dunn Ally 3 0 1 0 Sylean (M/37)
Victoria Taylor Ally 2 0 0 1 Pirian (F/39)
Victoria Taylor is missing under suspicious circumstances.
Drucilla Parker Ally 2 0 4 0 Ziadd (F/76)
Drucilla Parker gained power at the expense of a third party who now blames the character.
Elton Murphy Enemy 0 3 0 2 Suerrat (M/39)
 
Term Age History
1 18 Entered University.
1 19 Spent the college years partying.
1 22 Graduated.
2 22 Became a Citizen (Colonist).
2 23 Annabelle French gain experience in a technical field as a computer operator or surveyor.
3 26 Continued as Citizen (Colonist).
3 29 Moved to a new world.
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Continued as Citizen (Colonist).
4 34 Annabelle French learn something Annabelle French should not have – a corporate secret, a political scandal – which Annabelle French can profit from illegally.
4 34 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 34 Continued as Citizen (Colonist).
5 37 Spent time maintaining and using heavy vehicles.
5 38 Promoted to Citizen (Colonist) rank 3.
6 38 Continued as Citizen (Colonist).
6 40 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
7 40 Became a Scout (Surveyor).
7 42 Annabelle French's ship is damaged, and Annabelle French have to hitch-hike Annabelle French's way back across the stars to the nearest scout base.
7 42 Gain 5 Contacts. Gain 2 Enemies.
8 42 Became a Merchant (Free Trader).
8 46 Promoted to Merchant (Free Trader) rank 1.
9 46 Continued as Merchant (Free Trader).
9 50 Birth or Death involving a family member or close friend.
9 50 Forced to continue current assignment.
9 50 Promoted to Merchant (Free Trader) rank 2.
10 50 Continued as Merchant (Free Trader).
10 51 Imperial trade restrictions force Annabelle French out of business.
11 51 Became a Entertainer (Journalist).
11 52 Public opinion turns on Annabelle French.
12 52 Aging Crisis. Owe 10,000 for medical bills.
12 52 Retired at age 52.
12 52 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 55 Annabelle French secretly provide religious rites for a dying leader or noble, although they do not share Annabelle French's faith. Gain an Ally in the family and a Rival who disagrees with Annabelle French's choice.
13 56 Aging Crisis. Owe 40,000 for medical bills.
13 56 Voluntarily left Mainstream Believer
13 56 Retired.
13 57 A romantic relationship ends badly. Gain a Rival or Enemy.
14 60 Aging Crisis. Owe 30,000 for medical bills.
14 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 64 Aging Crisis. Owe 60,000 for medical bills.
15 67 A new romantic starts. Gain an Ally.
16 68 Aging Crisis. Owe 40,000 for medical bills.
16 71 Good fortune.
17 72 Aging Crisis. Owe 60,000 for medical bills.
17 75 Betrayal. Convert an Ally into a Rival or Enemy.
18 76 Aging Crisis. Owe 40,000 for medical bills.
18 78 Spend time with an alien race. Gain a contact.
19 80 Aging Crisis. Owe 50,000 for medical bills.
19 82 Betrayal. Convert an Ally into a Rival or Enemy.
20 84 Aging Crisis. Owe 60,000 for medical bills.
20 86 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 88 Aging Crisis. Owe 20,000 for medical bills.
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