Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Journalist (Entertainer). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Make an unexpected connection outside Argan Oudhvalluegh's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Make an unexpected connection outside Argan Oudhvalluegh's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Retired. |
9 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
57 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
60 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
66 |
Gained a contact. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
69 |
A new romantic starts. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
76 |
Spend time with an alien race. Gain a contact. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
82 |
Contact with Government. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |