Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Imperial trade restrictions force Ashley Clark out of business. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Birth or Death involving a family member or close friend. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Make an unexpected connection outside Ashley Clark's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Good fortune |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Forced to muster out. |
7 |
40 |
Failed to qualify for Surveyor (Scout). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Ashley Clark's Contacts or Allies betrays Ashley Clark, ending Ashley Clark's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Ashley Clark accepted an offer of inducements to betray Ashley Clark's faith. Gain 390,000 in cash. |
8 |
47 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
47 |
Retired. |
9 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
55 |
Moved to a new world. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Accused of a crime. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
86 |
Good fortune. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |