Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Someone more charismatic but less devout than Avery Sims has become Avery Sims's superior. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Avery Sims retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Encounter a Psionic institute. |
3 |
30 |
Tested for psionic powers |
4 |
30 |
Became a Psion (Wild Talent). |
4 |
33 |
Refuse to misuse powers for personal gain. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
35 |
An anti-psi cult or gang attempts to expose or attack Avery Sims. |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
41 |
Betrayed by a friend. One of Avery Sims's Contacts or Allies betrays Avery Sims, ending Avery Sims's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
41 |
Failed to qualify for Performer (Entertainer). |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
43 |
Survived a risky adventure but gained nothing. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
48 |
Attacked by enemies and injured. |
9 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Gain Enemy if Avery Sims don't already have one. |
9 |
49 |
Forced to muster out. |
10 |
49 |
Returned to Believer (Mainstream Believer). |
10 |
52 |
Avery Sims have been following false teachings! |
11 |
52 |
Returned to Drifter (Scavenger). |
11 |
54 |
Offered job by a patron. Now owe him a favor. |
12 |
56 |
Failed to qualify for Courier (Scout). |
12 |
56 |
Submitted to the draft. |
12 |
56 |
Became a Army (Infantry) with the new title Private. |
12 |
58 |
Surrounded and outnumbered by the enemy, Avery Sims hold out until relief arrives. |
12 |
60 |
Attempt at commissioned failed. |
12 |
60 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
13 |
60 |
Continued as Army (Infantry). |
13 |
64 |
Thrown into a brutal ground war |
13 |
64 |
Lost eye or limb. Fully recovered. |
13 |
64 |
Promoted to Army (Infantry) rank 2 with the new title Corporal. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Retired at age 64. |
14 |
64 |
Continued as Army (Infantry). |
14 |
66 |
Nearly killed. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Retired. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Find Ancient Technology. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |