Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Bennie Mcdonalid accepted an offer of inducements to betray Bennie Mcdonalid's faith. Gain 90,000 in cash. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Advanced training in a specialist field |
3 |
27 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
3 |
27 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
4 |
27 |
Continued as Army (Cavalry). |
4 |
29 |
Unit is slaughtered in a disastrous battle, for which Bennie Mcdonalid blame Bennie Mcdonalid's commander. Gain commander as Enemy. |
5 |
29 |
Failed to qualify for Artist (Entertainer). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
30 |
Find valuable salvage. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
37 |
Attempted a risky adventure and was wildly successful. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
41 |
Bennie Mcdonalid do not know what happened to Bennie Mcdonalid. There is a gap in Bennie Mcdonalid's memory. |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Returned to Believer (Missionary/Humanitarian). |
8 |
44 |
A notable academic consults with Bennie Mcdonalid about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Bennie Mcdonalid faith is shaken. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Voluntarily left Missionary/Humanitarian |
10 |
49 |
Retired. |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |