Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Risk Besse Fallow's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Risk Besse Fallow's fortune on a possibility lucrative deal and win. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Besse Fallow's business or ship thrives. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A sudden war destroys Besse Fallow's trade routes and contacts, forcing Besse Fallow to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Entertainer (Journalist). |
6 |
38 |
Join homeworld’s celebrity circles |
6 |
38 |
Gain a contact |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
7 |
40 |
Continued as Entertainer (Journalist). |
7 |
43 |
Besse Fallow is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
8 |
43 |
Became a Rogue (Enforcer). |
8 |
47 |
A job goes wrong, forcing Besse Fallow to flee off-planet. |
9 |
47 |
Failed to qualify for Broker (Merchant). |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
51 |
Besse Fallow do not know what happened to Besse Fallow. There is a gap in Besse Fallow's memory. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
55 |
Amnesia. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Birth or Death involving a family member or close friend. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
63 |
Contact with Government. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Birth or Death involving a family member or close friend. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Encounter a Psionic institute. |
17 |
82 |
Tested for psionic powers |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |