Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
Study Flyer (Airship) as a hobby. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Bonnie Wade is chosen to represent Bonnie Wade's faith in a vid show or other highly public forum. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
30 |
Bonnie Wade have been following false teachings! |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Bonnie Wade is sent to a new community or parish to preach The Word among the poor. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Infantry) with the new title Private. |
5 |
35 |
Assigned to a peacekeeping role. |
6 |
38 |
Continued as Army (Infantry). |
6 |
39 |
Gained a contact. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Scout (Surveyor). |
7 |
44 |
Bonnie Wade's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
46 |
Continued as Scout (Surveyor). |
8 |
49 |
Bonnie Wade have no idea what happened to Bonnie Wade – they found Bonnie Wade's ship drifting on the fringes of friendly space. |
9 |
49 |
Became a Drifter (Wanderer). |
9 |
50 |
Bonnie Wade run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
Bonnie Wade's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Returned to Believer (Missionary/Humanitarian). |
12 |
60 |
Bonnie Wade retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired. |
13 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
Moved to a new world. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |