Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
20 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Failed to qualify for Ground Assault (Marine). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
27 |
Commanding officer takes an interest in Brandie Hand's career. |
3 |
29 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Marine (Marine Support). |
4 |
32 |
A mission goes wrong and Brandie Hand is stranded behind enemy lines. Ejected from the service. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
35 |
Drafted into Marine Support |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Returned to Marine (Marine Support). |
6 |
40 |
Assigned to the security staff of a space station. |
6 |
40 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
7 |
40 |
Continued as Marine (Marine Support). |
7 |
43 |
Nearly killed. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Gained a contact. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
51 |
Entered Merchant Academy with the Shipboard curriculum. |
10 |
53 |
Good fortune |
10 |
55 |
Graduated. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Make an unexpected connection outside Brandie Hand's normal circles. Gain a Contact. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Given advanced training in a specialist field |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
67 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
71 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Continued as Merchant (Merchant Marine). |
15 |
73 |
Nearly killed. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
16 |
74 |
Brandie Hand come into conflict with a splinter group Brandie Hand's own religion which maintains Brandie Hand's version is the wrong one. Gain 2 Rivals. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
Retired. |
17 |
77 |
Victim of a crime. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |