Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
31 |
Callie Farrell commit a legendary crime. |
4 |
34 |
Promoted to Rogue (Thief) rank 4. |
5 |
34 |
Continued as Rogue (Thief). |
5 |
38 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
38 |
Promoted to Rogue (Thief) rank 5. |
6 |
38 |
Continued as Rogue (Thief). |
6 |
40 |
A police detective or rival criminal forces Callie Farrell to flee and vows to hunt Callie Farrell down. Gain an Enemy. |
7 |
40 |
Became a Scout (Courier). |
7 |
43 |
Callie Farrell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Callie Farrell fail to help. Gain an Enemy. |
7 |
43 |
Callie Farrell have no idea what happened to Callie Farrell – they found Callie Farrell's ship drifting on the fringes of friendly space. |
8 |
44 |
Continued as Scout (Courier). |
8 |
48 |
When dealing with an alien race, Callie Farrell have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Scout (Courier). |
9 |
52 |
When dealing with an alien race, Callie Farrell have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
52 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Continued as Scout (Courier). |
10 |
55 |
Callie Farrell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
55 |
Retired. |
11 |
57 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
79 |
Accused of a crime. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Moved to a new world. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |