Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
22 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Enforcer) with previous rank. |
2 |
23 |
A job goes wrong, forcing Cora Ede to flee off-planet. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
26 |
Win a prestigious prize. |
3 |
27 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
4 |
27 |
Continued as Entertainer (Journalist). |
4 |
31 |
Cora Ede is forced out because of censorship or controversy. What truth did Cora Ede get too close to? |
5 |
31 |
Became a Agent (Corporate Agent). |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
32 |
Failed to qualify for Artist (Entertainer). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Became a Scout (Explorer). |
6 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
36 |
Continued as Scout (Explorer). |
7 |
37 |
Cora Ede's ship is damaged, and Cora Ede have to hitch-hike Cora Ede's way back across the stars to the nearest scout base. |
7 |
37 |
Gain 4 Contacts. Gain 1 Enemies. |
8 |
37 |
Became a Drifter (Wanderer). |
8 |
38 |
Find valuable salvage. |
8 |
41 |
Forced to muster out. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
42 |
Cora Ede retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
45 |
Continued as Believer (Missionary/Humanitarian). |
10 |
47 |
Cora Ede come into conflict with a splinter group Cora Ede's own religion which maintains Cora Ede's version is the wrong one. Gain 2 Rivals. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
52 |
Moved to a new world. |
13 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Victim of a crime. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Birth or Death involving a family member or close friend. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
68 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
A new romantic starts. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
80 |
Victim of a crime. |
20 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
87 |
Good fortune. |
21 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |