Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Befriended by a senior agent. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Given specialist training in vehicles. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Corrie Arthur's work ends up coming home with Corrie Arthur, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Corrie Arthur's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
38 |
Became a Scout (Explorer). |
7 |
39 |
Nearly killed. Owe 30,000 for medical bills. |
8 |
39 |
Became a Drifter (Scavenger). |
8 |
41 |
Corrie Arthur do not know what happened to Corrie Arthur. There is a gap in Corrie Arthur's memory. |
9 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Corrie Arthur faith is shaken. |
10 |
45 |
Continued as Believer (Holy Warrior). |
10 |
46 |
Corrie Arthur aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
46 |
Retired. |
11 |
49 |
A new romantic starts. Gain an Ally. |
12 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
A new romantic starts. Gain an Ally. |
13 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Moved to a new world. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
A new romantic starts. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
A new romantic starts. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
86 |
Gained a contact. |
21 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |