Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Nearly killed. Owe 22,500 for medical bills. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
26 |
A job goes wrong, forcing Docia Brew to flee off-planet. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
31 |
An investigation takes on a dangerous turn. |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Docia Brew's job. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Opponents of Docia Brew's belief system ambush Docia Brew. |
5 |
36 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
36 |
Became a Entertainer (Artist). |
6 |
39 |
Win a prestigious prize. |
6 |
40 |
Promoted to Entertainer (Artist) rank 1. |
7 |
40 |
Continued as Entertainer (Artist). |
7 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Docia Brew far from home. |
8 |
41 |
Returned to Believer (Missionary/Humanitarian). |
8 |
45 |
A notable academic consults with Docia Brew about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Docia Brew is chosen to represent Docia Brew's faith in a vid show or other highly public forum. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Voluntarily left Missionary/Humanitarian |
10 |
49 |
Retired. |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
A new romantic starts. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |