Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Administrator) with the new title Assistant. |
1 |
21 |
Political manoeuvrings usurp Elisa Coghill's position. Gain a Rival. |
1 |
22 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
2 |
22 |
Voluntarily left Administrator |
2 |
22 |
Became a Entertainer (Performer). |
2 |
26 |
Works is especially well received and popular, making Elisa Coghill a minor celebrity |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Became a Citizen (Colonist). |
4 |
33 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
33 |
Failed to qualify for Field Researcher (Scholar). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
A good deal ensures Elisa Coghill is living the high life for a few years. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Given advanced training in a specialist field |
8 |
45 |
Voluntarily left Merchant Marine |
8 |
45 |
Switched to Citizen (Worker). |
8 |
48 |
Elisa Coghill befriend a superior in the corporation or the colony. |
8 |
49 |
Promoted to Citizen (Worker) rank 1. |
9 |
49 |
Continued as Citizen (Worker). |
9 |
53 |
Elisa Coghill is rewarded for Elisa Coghill's diligence or cunning. |
9 |
53 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
53 |
Continued as Citizen (Worker). |
10 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Citizen (Worker). |
11 |
58 |
Elisa Coghill learn something Elisa Coghill should not have – a corporate secret, a political scandal – which Elisa Coghill can profit from illegally. |
11 |
61 |
Promoted to Citizen (Worker) rank 3. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Continued as Citizen (Worker). |
12 |
65 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
12 |
65 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Continued as Citizen (Worker). |
13 |
69 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Retired. |
14 |
73 |
Moved to a new world. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
80 |
Accused of a crime. |
17 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |