Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
26 |
Surrounded and outnumbered by the enemy, Emilie Hand hold out until relief arrives. |
2 |
26 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Find an Alien Artifact. |
3 |
30 |
Promoted to Army (Cavalry) officer rank 3 with the new title Major. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
34 |
Thrown into a brutal ground war |
4 |
34 |
Injured. Fully recovered. |
4 |
34 |
Promoted to Army (Cavalry) officer rank 4 with the new title Lieutenant Colonel. |
5 |
34 |
Continued as Army (Cavalry). |
5 |
35 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Emilie Hand faith is shaken. |
7 |
39 |
Continued as Believer (Holy Warrior). |
7 |
43 |
Emilie Hand retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
43 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
43 |
Continued as Believer (Holy Warrior). |
8 |
45 |
Emilie Hand come into conflict with a splinter group Emilie Hand's own religion which maintains Emilie Hand's version is the wrong one. Gain 1 Rivals. |
9 |
45 |
Failed to qualify for Corporate (Citizen). |
9 |
45 |
Submitted to the draft. |
9 |
45 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
9 |
48 |
Emilie Hand foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
49 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
10 |
49 |
Continued as Navy (Engineer/Gunner). |
10 |
52 |
Emilie Hand is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
53 |
Emilie Hand retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Continued as Believer (Mainstream Believer). |
12 |
58 |
Emilie Hand retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Continued as Believer (Mainstream Believer). |
13 |
62 |
A notable academic consults with Emilie Hand about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
Good fortune |
14 |
68 |
Forced to muster out. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Retired. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
86 |
Birth or Death involving a family member or close friend. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |