Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Enid Brook learn something Enid Brook should not have – a corporate secret, a political scandal – which Enid Brook can profit from illegally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Enid Brook is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Enid Brook as an Enemy. |
4 |
27 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
28 |
Involved in a gambling ring. |
5 |
31 |
Continued as Rogue (Pirate). |
5 |
33 |
Involved in a feud with a rival criminal organization. |
5 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
35 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
35 |
Continued as Rogue (Pirate). |
6 |
37 |
Betrayed by a friend. One of Enid Brook's Contacts or Allies betrays Enid Brook, ending Enid Brook's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Switched to Citizen (Corporate). |
7 |
41 |
Enid Brook's business expands, Enid Brook's corporation grows, or the colony thrives. |
8 |
41 |
Continued as Citizen (Corporate). |
8 |
44 |
Enid Brook learn something Enid Brook should not have – a corporate secret, a political scandal – which Enid Brook can profit from illegally. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Citizen (Corporate). |
9 |
46 |
Enid Brook gain experience in a technical field as a computer operator or surveyor. |
10 |
49 |
Continued as Citizen (Corporate). |
10 |
50 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
50 |
Retired. |
11 |
54 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
85 |
A new romantic starts. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |