Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
21 |
Became a Merchant (Broker). |
2 |
24 |
Imperial trade restrictions force Erma Egerton out of business. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
28 |
Good fortune |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
33 |
Promoted to Merchant (Broker) rank 2. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
37 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
40 |
A good deal ensures Erma Egerton is living the high life for a few years. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Worker (Citizen). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
42 |
Commanding officer takes an interest in Erma Egerton's career. |
8 |
45 |
Continued as Navy (Engineer/Gunner). |
8 |
49 |
Refuse to abuse Erma Egerton's position for profit. |
8 |
49 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
49 |
Continued as Navy (Engineer/Gunner). |
9 |
52 |
Erma Egerton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
53 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
10 |
53 |
Continued as Navy (Engineer/Gunner). |
10 |
57 |
Vessel participates in a notable military engagement. |
10 |
57 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Navy (Engineer/Gunner). |
11 |
58 |
Commanding officer takes an interest in Erma Egerton's career. |
11 |
61 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Attempted to change assignments. |
12 |
61 |
Failed to qualify for Line/Crew (Navy). |
12 |
61 |
Continued as Navy (Engineer/Gunner). |
12 |
63 |
During a battle, defeat or victory depends on Erma Egerton's actions. Erma Egerton actions lead to an honorabe discharge. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
64 |
Erma Egerton is chosen to represent Erma Egerton's faith in a vid show or other highly public forum. |
13 |
67 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Continued as Believer (Holy Warrior). |
14 |
69 |
Opponents of Erma Egerton's belief system ambush Erma Egerton. |
14 |
69 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Retired. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |