Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Ester Nguyen's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Citizen (Worker). |
3 |
30 |
Political upheaval strikes Ester Nguyen's homeworld, and Ester Nguyen is caught up in the revolution. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Ester Nguyen learn something Ester Nguyen should not have – a corporate secret, a political scandal – which Ester Nguyen can profit from illegally. |
5 |
38 |
Promoted to Citizen (Worker) rank 1. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
40 |
Ester Nguyen befriend a superior in the corporation or the colony. |
6 |
42 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
Ester Nguyen gain experience in a technical field as a computer operator or surveyor. |
7 |
46 |
Promoted to Citizen (Worker) rank 3. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
49 |
Ester Nguyen's business expands, Ester Nguyen's corporation grows, or the colony thrives. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Courier (Scout). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
9 |
51 |
Vessel participates in a notable military engagement. |
9 |
54 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
10 |
54 |
Continued as Navy (Engineer/Gunner). |
10 |
55 |
Lost eye or limb. Fully recovered. |
11 |
55 |
Failed to qualify for Colonist (Citizen). |
11 |
55 |
Became a Drifter (Scavenger). |
11 |
58 |
Ester Nguyen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Retired. |
12 |
60 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Accused of a crime. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |