Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Ester Tow is rewarded for Ester Tow's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Gained a contact. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Hard times caused by a lack of interstellar trade costs Ester Tow Ester Tow's job. |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
31 |
Ester Tow run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Scholar (Field Researcher). |
5 |
35 |
An expedition or voyage goes wrong, leaving Ester Tow stranded in the wilderness. |
6 |
35 |
Became a Merchant (Broker). |
6 |
36 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
38 |
Spend time with an alien race. Gain a contact. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
42 |
Attempted a risky adventure and was sent to prison. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
44 |
Became a Prisoner (Inmate). |
9 |
47 |
Special Duty. |
10 |
48 |
Continued as Prisoner (Inmate). |
10 |
50 |
Saved a guard or prison officer. Gain an Ally. |
10 |
52 |
Promoted to Prisoner (Inmate) rank 1. |
10 |
52 |
Paroled from prison. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
56 |
Ester Tow retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Voluntarily left Mainstream Believer |
12 |
56 |
Retired. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Accused of a crime. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Birth or Death involving a family member or close friend. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Birth or Death involving a family member or close friend. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |