Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Criticised a questionable political leader on Ettie Learmonth's homeworld, causing his downfall. Gain an Enemy |
2 |
24 |
Severely injured. Owe 12,500 for medical bills. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
27 |
Arrested |
4 |
27 |
Became a Prisoner (Fixer). |
4 |
28 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
31 |
Continued as Prisoner (Fixer). |
5 |
35 |
Joined a prison gang |
5 |
35 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
35 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
37 |
Hire a new lawyer. |
6 |
39 |
Promoted to Prisoner (Inmate) rank 2. |
6 |
39 |
Paroled from prison. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
A good deal ensures Ettie Learmonth is living the high life for a few years. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Voluntarily left Merchant Marine |
9 |
47 |
Failed to qualify for Merchant Academy. |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Scout (Surveyor). |
9 |
50 |
A new romantic starts. Gain an Ally. |
9 |
51 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
51 |
Continued as Scout (Surveyor). |
10 |
52 |
Spend several years jumping from world to world in Ettie Learmonth's scout ship. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Switched to Scout (Explorer) with previous rank. |
11 |
59 |
Serve as the courier for an important message from the Imperium. |
12 |
59 |
Attempted to change assignments. |
12 |
59 |
Failed to qualify for Surveyor (Scout). |
12 |
59 |
Continued as Scout (Explorer). |
12 |
62 |
Ettie Learmonth survey an alien world. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Scout (Explorer). |
13 |
65 |
When dealing with an alien race, Ettie Learmonth have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
13 |
67 |
Promoted to Scout (Explorer) rank 2. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Scout (Explorer). |
14 |
71 |
Psychologically damaged by Ettie Learmonth's time in the scouts. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Retired. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Good fortune. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |