Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Fanny Wagner easily defeat. |
1 |
20 |
Gain Enemy if Fanny Wagner don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Scarred. Owe 2,500 for medical bills. |
2 |
26 |
Gain Enemy if Fanny Wagner don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Entertainer (Artist). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
31 |
Refused to criticise a questionable political leader on Fanny Wagner's homeworld. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
36 |
Win a prestigious prize. |
5 |
38 |
Promoted to Entertainer (Artist) rank 2. |
6 |
38 |
Continued as Entertainer (Artist). |
6 |
40 |
Refused to criticise a questionable political leader on Fanny Wagner's homeworld. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
45 |
Uncover a major conspiracy against Fanny Wagner's employers. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
48 |
Fanny Wagner's work ends up coming home with Fanny Wagner, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
48 |
Failed to qualify for Corporate (Citizen). |
9 |
48 |
Switched to Drifter (Barbarian). |
9 |
52 |
Fanny Wagner do not know what happened to Fanny Wagner. There is a gap in Fanny Wagner's memory. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Opponents of Fanny Wagner's belief system ambush Fanny Wagner. |
10 |
55 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Birth or Death involving a family member or close friend. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
Accused of a crime. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |