Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
Trapped behind enemy lines. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
Commanding officer takes an interest in Flossie Carter's career. |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
28 |
Flossie Carter is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Embroiled in legal trouble. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Smuggle illegal items onto a planet. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Flossie Carter's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
44 |
Voluntarily left Merchant Marine |
8 |
44 |
Became a Citizen (Colonist). |
8 |
45 |
Flossie Carter gain experience in a technical field as a computer operator or surveyor. |
8 |
48 |
Promoted to Citizen (Colonist) rank 1. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
52 |
Advanced training in a specialist field. |
9 |
52 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Continued as Citizen (Colonist). |
10 |
54 |
Political upheaval strikes Flossie Carter's homeworld, and Flossie Carter is caught up in the revolution. |
10 |
56 |
Promoted to Citizen (Colonist) rank 3. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Voluntarily left Colonist |
11 |
56 |
Retired. |
11 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |