Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Involved in a feud with a rival criminal organization. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
Betrayed by a friend. One of Garnett Magrath's Contacts or Allies betrays Garnett Magrath, ending Garnett Magrath's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Scout (Courier). |
4 |
31 |
Gained a contact. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Garnett Magrath have no idea what happened to Garnett Magrath – they found Garnett Magrath's ship drifting on the fringes of friendly space. |
6 |
36 |
Became a Citizen (Worker). |
6 |
38 |
Garnett Magrath gain experience in a technical field as a computer operator or surveyor. |
6 |
40 |
Promoted to Citizen (Worker) rank 1. |
7 |
40 |
Voluntarily left Worker |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
43 |
Attacked by enemies that Garnett Magrath easily defeat. |
7 |
43 |
Gain Enemy if Garnett Magrath don't already have one. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Attempted a risky adventure and was sent to prison. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
48 |
Became a Prisoner (Thug). |
9 |
50 |
Joined a prison gang |
10 |
52 |
Switched to Prisoner (Fixer) with previous rank. |
10 |
56 |
Parole hearing. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Prisoner (Fixer). |
11 |
58 |
Parole hearing. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Continued as Prisoner (Fixer). |
12 |
62 |
Vocational Training. |
12 |
64 |
Promoted to Prisoner (Fixer) rank 1. |
12 |
64 |
Paroled from prison. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
66 |
Good fortune |
13 |
68 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
72 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Continued as Believer (Missionary/Humanitarian). |
15 |
75 |
Garnett Magrath is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
15 |
76 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Continued as Believer (Missionary/Humanitarian). |
16 |
80 |
Garnett Magrath come into conflict with a splinter group Garnett Magrath's own religion which maintains Garnett Magrath's version is the wrong one. Gain 3 Rivals. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Retired. |
17 |
82 |
Birth or Death involving a family member or close friend. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
88 |
Good fortune. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |