Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Geneva Carrington is rewarded for Geneva Carrington's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
A revolution, attack or other unusual event throws Geneva Carrington's life into chaos, forcing Geneva Carrington to leave the planet. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
29 |
A revolution, attack or other unusual event throws Geneva Carrington's life into chaos, forcing Geneva Carrington to leave the planet. |
4 |
29 |
Failed to qualify for Star Marine (Marine). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
33 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
5 |
33 |
Became a Scout (Surveyor). |
5 |
36 |
Psychologically damaged by Geneva Carrington's time in the scouts. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Geneva Carrington is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Someone more charismatic but less devout than Geneva Carrington has become Geneva Carrington's superior. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Geneva Carrington faith is shaken. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
52 |
Geneva Carrington aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Birth or Death involving a family member or close friend. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
83 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
88 |
Good fortune. |
19 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |