Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Hazel Steward is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
A notable academic consults with Hazel Steward about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
37 |
Continued as Believer (Holy Warrior). |
6 |
39 |
Hazel Steward aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
40 |
Hazel Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Failed to qualify for Physician (Scholar). |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
43 |
Hazel Steward do not know what happened to Hazel Steward. There is a gap in Hazel Steward's memory. |
9 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Hazel Steward aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
45 |
Switched to Drifter (Barbarian). |
10 |
48 |
Betrayed by a friend. One of Hazel Steward's Contacts or Allies betrays Hazel Steward, ending Hazel Steward's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
48 |
Returned to Believer (Holy Warrior). |
11 |
52 |
Hazel Steward retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
52 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Continued as Believer (Holy Warrior). |
12 |
53 |
A notable academic consults with Hazel Steward about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
56 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
Continued as Believer (Holy Warrior). |
13 |
59 |
Gained a contact. |
13 |
60 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Continued as Believer (Holy Warrior). |
14 |
61 |
Hazel Steward secretly provide religious rites for a dying leader or noble, although they do not share Hazel Steward's faith. Gain an Ally in the family and a Rival who disagrees with Hazel Steward's choice. |
14 |
64 |
Promoted to Believer (Holy Warrior) rank 5 with the new title Movement Sub-Leader. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
Continued as Believer (Holy Warrior). |
15 |
65 |
Hazel Steward come into conflict with a splinter group Hazel Steward's own religion which maintains Hazel Steward's version is the wrong one. Gain 2 Rivals. |
16 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
65 |
Retired. |
16 |
68 |
Moved to a new world. |
17 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
72 |
Moved to a new world. |
18 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
81 |
A new romantic starts. Gain an Ally. |
20 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
85 |
Good fortune. |
21 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |