Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Thrown into a brutal ground war |
1 |
20 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
24 |
Commanding officer takes an interest in Jal Hulye's career. |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Army Support). |
3 |
28 |
Assigned to an urbanised planet torn by war. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Entertainer (Journalist). |
4 |
34 |
One of Jal Hulye's pieces of art is stolen, and the investigation brings Jal Hulye into the criminal underworld. |
4 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
36 |
Win a prestigious prize. |
5 |
38 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
6 |
38 |
Continued as Entertainer (Journalist). |
6 |
39 |
Jal Hulye is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
Jal Hulye come into conflict with a splinter group Jal Hulye's own religion which maintains Jal Hulye's version is the wrong one. Gain 1 Rivals. |
8 |
42 |
Became a Scout (Explorer). |
8 |
43 |
Jal Hulye's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jal Hulye fail to help. Gain an Enemy. |
8 |
43 |
Jal Hulye's ship is damaged, and Jal Hulye have to hitch-hike Jal Hulye's way back across the stars to the nearest scout base. |
8 |
43 |
Gain 6 Contacts. Gain 1 Enemies. |
8 |
46 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
9 |
46 |
Continued as Scout (Explorer). |
9 |
49 |
Psychologically damaged by Jal Hulye's time in the scouts. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Amnesia. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Spend time with an alien race. Gain a contact. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |