Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Kathryne Dunn's job. |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Corporate Agent (Agent). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Kathryne Dunn went above and beyond the call of duty. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Kathryne Dunn's work ends up coming home with Kathryne Dunn, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
A notable academic consults with Kathryne Dunn about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
47 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
47 |
Continued as Believer (Holy Warrior). |
9 |
51 |
Kathryne Dunn is caught in the periphery of a scandal. |
9 |
51 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
9 |
51 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Voluntarily left Holy Warrior |
10 |
51 |
Retired. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Victim of a crime. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Accused of a crime. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |