Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Good fortune |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Gained a contact. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
34 |
Became a Citizen (Corporate). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Citizen (Corporate) rank 1. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
42 |
Failed to qualify for Merchant Academy. |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of Leona Perkins's Contacts or Allies betrays Leona Perkins, ending Leona Perkins's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Corporate (Citizen). |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
45 |
Offered job by a patron. Now owe him a favor. |
9 |
47 |
Became a Scout (Courier). |
9 |
51 |
Leona Perkins spend a great deal of time on the fringes of Charted Space. |
9 |
51 |
Gain a contact in an alien race. |
9 |
51 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Switched to Scout (Explorer) with previous rank. |
10 |
54 |
Leona Perkins survey an alien world. |
10 |
55 |
Promoted to Scout (Explorer) rank 2. |
11 |
55 |
Continued as Scout (Explorer). |
11 |
57 |
Leona Perkins's ship is damaged, and Leona Perkins have to hitch-hike Leona Perkins's way back across the stars to the nearest scout base. |
11 |
57 |
Gain 4 Contacts. Gain 1 Enemies. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Retired. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |