Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Leota Holmes retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Leota Holmes accepted an offer of inducements to betray Leota Holmes's faith. Gain 230,000 in cash. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Opponents of Leota Holmes's belief system ambush Leota Holmes. |
3 |
28 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
4 |
28 |
Became a Scout (Courier). |
4 |
32 |
Spend several years jumping from world to world in Leota Holmes's scout ship. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Scout (Surveyor) with previous rank. |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Returned to Scout (Courier). |
6 |
38 |
Leota Holmes's scout ship is one of the first on the scene to rescue the survivors of a disaster but Leota Holmes fail to help. Gain an Enemy. |
6 |
38 |
Leota Holmes's ship is damaged, and Leota Holmes have to hitch-hike Leota Holmes's way back across the stars to the nearest scout base. |
6 |
38 |
Gain 1 Contacts. Gain 3 Enemies. |
6 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
40 |
Voluntarily left Courier |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Gain Enemy if Leota Holmes don't already have one. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
45 |
Find valuable salvage. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
51 |
Find valuable salvage. |
9 |
52 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
54 |
Lost eye or limb. Owe 5,000 for medical bills. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Returned to Believer (Missionary/Humanitarian). |
11 |
57 |
Leota Holmes refused an offer of inducements to betray Leota Holmes's faith. Gain 3 enemies. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Voluntarily left Missionary/Humanitarian |
13 |
62 |
Retired. |
13 |
66 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
A new romantic starts. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |