Retired 4th Officer Libbie Mckinney  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 88 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 2 (-2)111682
Disturbed, Lowly, Overly broad shoulders
 
Skills
Admin 3
Astrogation 1
Athletics (Endurance) 1
Diplomat 0
Drive (Walker) 1
Electronics (Comms) 1
Electronics (Computers) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Man Portable) 1
Language (Gvegh (Vargr)) 1
Mechanic 1
Recon 0
Stealth 0
Steward 0
Streetwise 1
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Corporal22
Merchant Merchant Marine 4th Officer24
Drifter Wanderer 02
Drifter Scavenger 12
Believer Holy Warrior Hopeful03
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Antone Ramos Contact 1 1 4 6 Happrhani (M/24)
Antone Ramos loses some of their power base.
Bertha Perkins Enemy 1 1 1 0 Solomani, Imperium (F/37)
Forgiveness.
Anthony Winn Ally 2 0 3 1 Luriani (M/19)
Corda Garcia Ally 1 0 2 1 Happrhani (F/61)
Corda Garcia gains in power and influence.
Sam McKenzie Contact 1 1 1 0 Happrhani (M/24)
Sam McKenzie is actually an organisation such as a political movement or modest sized business.
Yolanda Plundell Ally 2 0 4 1 Geonee (F/16)
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 A mission goes disastrously wrong due to Libbie Mckinney's commander’s error or incompetence, but Libbie Mckinney survive.
1 20 Report commander and gain an Enemy.
1 22 Attempt at commissioned failed.
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Ground Assault).
2 26 Moved to a new world.
2 26 Promoted to Marine (Ground Assault) rank 2 with the new title Corporal.
3 26 Voluntarily left Ground Assault
3 26 Failed to qualify for Intelligence (Agent).
3 26 Submitted to the draft.
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 27 Make an unexpected connection outside Libbie Mckinney's normal circles. Gain a Contact.
4 30 Continued as Merchant (Merchant Marine).
4 32 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 35 Libbie Mckinney's business or ship thrives.
5 38 Forced to continue current assignment.
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 A series of bad deals and decisions force Libbie Mckinney into bankruptcy. Libbie Mckinney salvages what Libbie Mckinney can.
7 41 Became a Drifter (Wanderer).
7 43 Betrayed by a friend. One of Libbie Mckinney's Contacts or Allies betrays Libbie Mckinney, ending Libbie Mckinney's career. That Contact or Ally becomes a Rival or Enemy.
8 43 Failed to qualify for Courier (Scout).
8 43 Switched to Drifter (Scavenger).
8 44 Amnesia.
8 47 Promoted to Drifter (Scavenger) rank 1.
9 47 Continued as Drifter (Scavenger).
9 50 Libbie Mckinney run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 50 Failed to qualify for Merchant Marine (Merchant).
10 50 Returned to Drifter (Wanderer).
10 51 Lightly injured, no permanent damage. Fully recovered.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 51 Retired at age 51.
11 51 Became a Believer (Holy Warrior) with the new title Hopeful.
11 55 Libbie Mckinney faith is shaken.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 55 Continued as Believer (Holy Warrior).
12 57 Libbie Mckinney refuse to secretly provide religious rites for a dying leader or noble, because they do not share Libbie Mckinney's faith.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Continued as Believer (Holy Warrior).
13 60 Libbie Mckinney have been following false teachings!
14 60 Aging Crisis. Owe 10,000 for medical bills.
14 60 Retired.
14 64 A new romantic starts. Gain an Ally.
15 64 Aging Crisis. Owe 40,000 for medical bills.
15 66 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 68 Aging Crisis. Owe 20,000 for medical bills.
16 69 Moved to a new world.
17 72 Aging Crisis. Owe 60,000 for medical bills.
17 76 Good fortune.
18 76 Aging Crisis. Owe 10,000 for medical bills.
18 80 Gained a contact.
19 80 Aging Crisis. Owe 40,000 for medical bills.
19 83 A new romantic starts. Gain an Ally.
20 84 Aging Crisis. Owe 10,000 for medical bills.
20 86 Moved to a new world.
21 88 Aging Crisis. Owe 40,000 for medical bills.
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