Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Spent the college years partying. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
25 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
25 |
Continued as Rogue (Enforcer). |
3 |
29 |
Backstab a fellow rogue for personal gain. |
3 |
29 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
29 |
Continued as Rogue (Enforcer). |
4 |
30 |
Good fortune |
4 |
33 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
33 |
Continued as Rogue (Enforcer). |
5 |
35 |
Involved in the planning of an impressive heist. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Switched to Rogue (Pirate) with the new title Sergeant and previous rank. |
6 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Failed to qualify for Colonist (Citizen). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
41 |
Lillie Watts foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
44 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
7 |
44 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
8 |
44 |
Voluntarily left Line/Crew |
8 |
44 |
Became a Merchant (Broker). |
8 |
46 |
Make an unexpected connection outside Lillie Watts's normal circles. Gain a Contact. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
51 |
Lillie Watts's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
51 |
Became a Drifter (Wanderer). |
10 |
55 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
58 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
62 |
Lillie Watts come into conflict with a splinter group Lillie Watts's own religion which maintains Lillie Watts's version is the wrong one. Gain 3 Rivals. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Retired. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |