Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
20 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
23 |
Promoted to Citizen (Colonist) rank 1. |
3 |
23 |
Voluntarily left Colonist |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Linnie Lawson's Contacts or Allies betrays Linnie Lawson, ending Linnie Lawson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
Linnie Lawson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Linnie Lawson fail to help. Gain an Enemy. |
5 |
35 |
Linnie Lawson have no idea what happened to Linnie Lawson – they found Linnie Lawson's ship drifting on the fringes of friendly space. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Courier). |
6 |
36 |
Spend several years jumping from world to world in Linnie Lawson's scout ship. |
6 |
39 |
Promoted to Scout (Courier) rank 2. |
7 |
39 |
Voluntarily left Courier |
7 |
39 |
Returned to Drifter (Scavenger). |
7 |
42 |
Linnie Lawson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
46 |
Linnie Lawson have been following false teachings! |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired. |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Moved to a new world. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |