Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
Lost eye or limb. Fully recovered. |
3 |
25 |
Became a Army (Army Support) with the new title Private. |
3 |
26 |
Surrounded and outnumbered by the enemy, Lora Rule hold out until relief arrives. |
3 |
29 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Army (Army Support). |
4 |
32 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
32 |
Failed to qualify for Artist (Entertainer). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Navy (Engineer/Gunner) with the new title Crewman and previous rank. |
5 |
33 |
Vessel participates in a diplomatic mission. |
5 |
33 |
Gain a contact. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
36 |
Voluntarily left Engineer/Gunner |
6 |
36 |
Became a Merchant (Broker). |
6 |
37 |
Make an unexpected connection outside Lora Rule's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
43 |
Make an unexpected connection outside Lora Rule's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Broker) rank 2. |
8 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
47 |
Find Ancient Technology. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
52 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
52 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
56 |
Moved to a new world. |
10 |
56 |
Promoted to Merchant (Broker) rank 4. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
60 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
11 |
60 |
Promoted to Merchant (Broker) rank 5. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
62 |
Make an unexpected connection outside Lora Rule's normal circles. Gain a Contact. |
12 |
64 |
Promoted to Merchant (Broker) rank 6. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
66 |
Given advanced training in a specialist field |
13 |
68 |
Promoted to Merchant (Broker) rank 7. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Continued as Merchant (Broker). |
14 |
72 |
Given advanced training in a specialist field |
14 |
72 |
Forced to muster out. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Retired. |
15 |
73 |
Accused of a crime. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
Victim of a crime. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
86 |
Gained a contact. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |