Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Broker). |
2 |
25 |
Risk Lucretia Fisher's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Injured. Fully recovered. |
5 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
34 |
Commanding officer takes an interest in Lucretia Fisher's career. |
5 |
34 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
34 |
Voluntarily left Engineer/Gunner |
6 |
34 |
Failed to qualify for Cavalry (Army). |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
35 |
Find valuable salvage. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
39 |
Suffer from a life-threatening illness. |
8 |
39 |
Failed to qualify for Law Enforcement (Agent). |
8 |
39 |
Switched to Drifter (Wanderer). |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
42 |
Failed to qualify for Broker (Merchant). |
9 |
42 |
Submitted to the draft. |
9 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
46 |
Established a network of contacts. Gain 2 contacts. |
9 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
10 |
46 |
Continued as Agent (Law Enforcement). |
10 |
50 |
Given specialist training in vehicles. |
10 |
50 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
11 |
50 |
Continued as Agent (Law Enforcement). |
11 |
53 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
12 |
53 |
Returned to Drifter (Wanderer). |
12 |
56 |
Find an Alien Artifact. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Continued as Drifter (Wanderer). |
13 |
61 |
Lucretia Fisher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
61 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
14 |
62 |
Opponents of Lucretia Fisher's belief system ambush Lucretia Fisher. |
14 |
62 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
62 |
Retired. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Birth or Death involving a family member or close friend. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
Good fortune. |
20 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
83 |
Victim of a crime. |
21 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |