Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Agreed to perform research that goes against Ludie Stoker's conscience. Gain 1 Enemies. |
2 |
22 |
Voluntarily left Physician |
2 |
22 |
Became a Citizen (Corporate). |
2 |
25 |
Political upheaval strikes Ludie Stoker's homeworld, and Ludie Stoker is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Ludie Stoker's business expands, Ludie Stoker's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Corporate) rank 3. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
38 |
Ludie Stoker is rewarded for Ludie Stoker's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
39 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
39 |
Failed to qualify for Corporate Agent (Agent). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
40 |
A mission goes wrong; Ludie Stoker and several others are captured and mistreated by the enemy. Gain Ludie Stoker's jailer as an Enemy. |
8 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
45 |
A new romantic starts. Gain an Ally. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Moved to a new world. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Birth or Death involving a family member or close friend. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |