Retired Petty Officer, 1st class Lue Weddall  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Murrissi 88 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 1 (-2)None111661
Blistered skin, Connoisseur of good drink
 
Skills
Admin 0
Animals 0
Athletics 0
Deception 1
Drive 0
Electronics (Comms) 1
Flyer (Airship) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Jack-of-All-Trades 3
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Profession (Hostile Environment/Contaminent) 1
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class22
Navy Line/Crew Petty Officer, 1st class43
Drifter Scavenger 01
Drifter Wanderer 34
Marine Star Marine Marine01
Believer Missionary/Humanitarian Project Worker12
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Wanda Mason Enemy 1 0 0 3 Murrissi (F/61)
Wanda Mason is particularly unusual, such as an artificial intelligence or very alien being.
Wanda Mason gains in influence.
Relationship altered.
Theodosia Cumming Enemy 0 5 0 6 Thaggeshi (F/49)
An incident occured.
Darryl Washington Ally 2 0 2 5 Murrissi (M/24)
Craig Douglas Ally 1 0 1 1 Thaggeshi (M/38)
Tobe Hunter Ally 5 0 1 2 Murrissi (M/73)
Tobe Hunter has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Advanced training in a specialist field.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 25 Lue Weddall foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 26 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Line/Crew) with previous rank.
3 28 Refuse to abuse Lue Weddall's position for profit.
3 30 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
4 30 Continued as Navy (Line/Crew).
4 34 Lue Weddall foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 34 Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class.
5 34 Attempted to change assignments.
5 34 Failed to qualify for Flight (Navy).
5 34 Continued as Navy (Line/Crew).
5 35 Lue Weddall is blamed for an accident that causes the death of several crew members. Lue Weddall's guilt drives Lue Weddall to excel.
6 35 Failed to qualify for Field Researcher (Scholar).
6 35 Became a Drifter (Scavenger).
6 38 Suffer from a life-threatening illness.
7 38 Failed to qualify for Field Researcher (Scholar).
7 38 Switched to Drifter (Wanderer).
7 42 Find valuable salvage.
7 42 Promoted to Drifter (Wanderer) rank 1.
8 42 Continued as Drifter (Wanderer).
8 45 Attacked by enemies that Lue Weddall easily defeat.
8 45 Gain Enemy if Lue Weddall don't already have one.
8 46 Promoted to Drifter (Wanderer) rank 2.
9 46 Continued as Drifter (Wanderer).
9 47 Encounter a Psionic institute.
9 47 Tested for psionic powers
9 50 Promoted to Drifter (Wanderer) rank 3.
10 50 Continued as Drifter (Wanderer).
10 54 Severely injured. Fully recovered. Owe 10,000 for medical bills.
11 54 Failed to qualify for Merchant Marine (Merchant).
11 54 Submitted to the draft.
11 54 Became a Marine (Star Marine) with the new title Marine.
11 55 Scarred. Fully recovered.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Retired at age 55.
12 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 56 Gained a contact.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 59 Continued as Believer (Missionary/Humanitarian).
13 62 Lue Weddall accepted an offer of inducements to betray Lue Weddall's faith. Gain 650,000 in cash.
13 63 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 63 Aging Crisis. Owe 60,000 for medical bills.
14 63 Retired.
14 64 Good fortune.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 70 A new romantic starts. Gain an Ally.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 73 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 60,000 for medical bills.
17 77 A new romantic starts. Gain an Ally.
18 79 Aging Crisis. Owe 10,000 for medical bills.
18 80 Moved to a new world.
19 83 Aging Crisis. Owe 30,000 for medical bills.
19 86 Nearly killed. Owe 35,000 for medical bills.
20 87 Aging Crisis. Owe 50,000 for medical bills.
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