Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Lutie Sabilline's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Nearly killed. Owe 11,250 for medical bills. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Make an unexpected connection outside Lutie Sabilline's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Law Enforcement (Agent). |
9 |
50 |
Switched to Drifter (Barbarian). |
9 |
52 |
Betrayed by a friend. One of Lutie Sabilline's Contacts or Allies betrays Lutie Sabilline, ending Lutie Sabilline's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
52 |
Failed to qualify for Field Researcher (Scholar). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Marine (Marine Support) with the new title Marine. |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Switched to Merchant (Free Trader). |
11 |
55 |
Risk Lutie Sabilline's fortune on a possibility lucrative deal and win. |
11 |
57 |
Promoted to Merchant (Free Trader) rank 1. |
12 |
57 |
Continued as Merchant (Free Trader). |
12 |
58 |
A series of bad deals and decisions force Lutie Sabilline into bankruptcy. Lutie Sabilline salvages what Lutie Sabilline can. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Retired. |
13 |
60 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
Good fortune. |
20 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |