Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Lyla West's actions. The ship suffers severe damage and Lyla West is blamed for the disaster. Lyla West is court - martialled and discharged. |
2 |
19 |
Failed to qualify for Thief (Rogue). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
21 |
Perform an exemplary service for the scouts. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
27 |
Spend several years jumping from world to world in Lyla West's scout ship. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
28 |
Perform an exemplary service for the scouts. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
32 |
Spend several years jumping from world to world in Lyla West's scout ship. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Entertainer (Journalist). |
6 |
37 |
Public opinion turns on Lyla West. |
7 |
37 |
Became a Merchant (Merchant Marine). |
7 |
39 |
A good deal ensures Lyla West is living the high life for a few years. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Became a Drifter (Wanderer). |
9 |
46 |
Encounter a Psionic institute. |
9 |
46 |
Tested for psionic powers |
9 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
51 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
51 |
Became a Noble (Dilettante) with the new title Wastrel. |
11 |
52 |
Lyla West make an alliance with a powerful and charismatic noble, who becomes an Ally. |
12 |
55 |
Attempted to change assignments. |
12 |
55 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
12 |
58 |
An assassin attempts to end Lyla West's life. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Retired. |
13 |
61 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Birth or Death involving a family member or close friend. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Moved to a new world. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |