Retired Project Worker Mabell Hays  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 88 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0)111118
Self-Reliant, Cold
 
Skills
Admin 0
Broker 0
Carouse 2
Drive 0
Electronics 0
Gun Combat 0
Jack-of-All-Trades 2
Persuade 3
Pilot (Capital Ships) 1
Profession (Worker/Religion) 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 01
Scout Explorer 02
Believer Missionary/Humanitarian Project Worker14
Drifter Scavenger 11
Agent Law Enforcement Rookie01
Drifter Wanderer 02
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Georgianna Fernandez Enemy 0 2 1 1 Tapazmal (F/39)
Otis Thorebourne Enemy 0 3 5 1 Dynchia, Imperium (M/59)
Florance Gibson Contact 1 1 1 1 Suerrat (F/50)
Clifford Ronald Contact 1 2 0 3 Ziadd (M/20)
Clifford Ronald is a member of an organisation which holds a generally opposite view of the Traveller.
Isobel Damyon Contact 1 1 0 1 Thaggeshi (F/55)
Aileen Gray Contact 2 1 1 3 Vlazhdumecta (F/60)
Gaekdaeoz Contact 1 1 0 4 Vargr, Imperium (F/30)
Belle Goslan Contact 2 1 0 0 Vlazhdumecta (F/29)
Darren Mulvahil Rival 0 1 2 3 Sydite (M/59)
Relationship becomes more moderate. Enemy becomes a rival.
Neta Duffey Enemy 0 4 4 1 Ronnin (F/40)
Lisa Watton Enemy 0 4 6 2 Vlazhdumecta (F/25)
An incident occured.
Judy Dendy Ally 3 0 1 4 Vlazhdumecta (F/66)
Lillie Watson Contact 2 0 2 1 Vlazhdumecta (F/31)
 
Term Age History
1 18 Became a Merchant (Broker).
1 21 A sudden war destroys Mabell Hays's trade routes and contacts, forcing Mabell Hays to flee that region of space.
1 21 Gain rebels as Enemy
2 21 Failed to qualify for Colonist (Citizen).
2 21 Submitted to the draft.
2 21 Became a Scout (Explorer).
2 22 Mabell Hays's scout ship is one of the first on the scene to rescue the survivors of a disaster but Mabell Hays fail to help. Gain an Enemy.
2 22 Psychologically damaged by Mabell Hays's time in the scouts.
3 25 Attempted to change assignments.
3 25 Failed to qualify for Surveyor (Scout).
3 25 Continued as Scout (Explorer).
3 27 Mabell Hays's ship is damaged, and Mabell Hays have to hitch-hike Mabell Hays's way back across the stars to the nearest scout base.
3 27 Gain 6 Contacts. Gain 3 Enemies.
4 27 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 29 Mabell Hays is chosen to represent Mabell Hays's faith in a vid show or other highly public forum.
4 31 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 31 Continued as Believer (Missionary/Humanitarian).
5 35 Mabell Hays is caught in the periphery of a scandal.
5 35 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
6 35 Continued as Believer (Missionary/Humanitarian).
6 38 Mabell Hays is sent to a new community or parish to preach The Word among the poor.
6 39 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 39 Continued as Believer (Missionary/Humanitarian).
7 41 Mabell Hays have been following false teachings!
8 41 Failed to qualify for Artist (Entertainer).
8 41 Became a Drifter (Scavenger).
8 42 Drafted into Law Enforcement
8 45 Promoted to Drifter (Scavenger) rank 1.
9 45 Became a Agent (Law Enforcement) with the new title Rookie.
9 48 Severely injured. Owe 15,000 for medical bills.
10 48 Switched to Drifter (Wanderer).
10 52 Survived a risky adventure but gained nothing.
11 52 Continued as Drifter (Wanderer).
11 53 Offered job by a patron. Now owe him a favor.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Retired at age 56.
12 56 Retired.
12 59 A new romantic starts. Gain an Ally.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 65 A romantic relationship ends badly. Gain a Rival or Enemy.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 72 Gained a contact.
16 72 Aging Crisis. Owe 50,000 for medical bills.
16 75 Betrayal. Convert an Ally into a Rival or Enemy.
17 76 Aging Crisis. Owe 40,000 for medical bills.
17 79 Betrayal. Convert an Ally into a Rival or Enemy.
18 80 Aging Crisis. Owe 40,000 for medical bills.
18 82 Good fortune.
19 84 Aging Crisis. Owe 30,000 for medical bills.
19 87 Betrayal. Convert an Ally into a Rival or Enemy.
20 88 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙