Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
21 |
Win a prestigious prize for Madie Hunniford's work. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Scientist) with previous rank. |
2 |
25 |
Refuse to join a cheat in some fashion. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
28 |
Caught cheating in some fashion, advancing Madie Hunniford's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
28 |
Gain an Enemy |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
31 |
A disaster leaves several injured, and others blame Madie Hunniford, forcing Madie Hunniford to leave Madie Hunniford's career. Gain a Rival. |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
33 |
Madie Hunniford discover a world, item or information of worth to the Imperium. |
5 |
35 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
39 |
Madie Hunniford have no idea what happened to Madie Hunniford – they found Madie Hunniford's ship drifting on the fringes of friendly space. |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
43 |
Spend time with an alien race. Gain a contact. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
44 |
Attacked by enemies and injured. |
8 |
44 |
Severely injured. Owe 20,000 for medical bills. |
8 |
44 |
Gain Enemy if Madie Hunniford don't already have one. |
9 |
47 |
Voluntarily left Wanderer |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Madie Hunniford come into conflict with a splinter group Madie Hunniford's own religion which maintains Madie Hunniford's version is the wrong one. Gain 1 Rivals. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Victim of a crime. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |