Mae Walsh  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 88 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 6 (0)111456
Suspicious, Vivacious
 
Skills
Art (Performing) 0
Astrogation 0
Athletics (Strength) 1
Broker 1
Carouse 0
Deception 1
Gun Combat 0
Investigate 3
Jack-of-All-Trades 3
Language (Vilani (1st Imperium)) 2
Mechanic 1
Melee (Unarmed) 4
Persuade 2
Pilot 0
Profession (Spacer/Belter) 1
Profession (Spacer/Crewmember) 1
Stealth 1
Steward 2
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 35
Merchant Broker 22
Prisoner Inmate 06
Prisoner Fixer 04
Prisoner Thug 01
 
Name Type Affinity Enmity Power Influence Species
Kristin Cause Contact 3 2 2 0 Murrissi (F/62)
Forgiveness.
Eldridge Costigan Ally 3 0 3 0 Dynchia, Imperium (M/14)
 
Term Age History
1 18 Failed to qualify for Ground Assault (Marine).
1 18 Became a Drifter (Scavenger).
1 21 Find valuable salvage.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 23 Betrayed by a friend. One of Mae Walsh's Contacts or Allies betrays Mae Walsh, ending Mae Walsh's career. That Contact or Ally becomes a Rival or Enemy.
3 23 Failed to qualify for Colonist (Citizen).
3 23 Continued as Drifter (Scavenger).
3 27 Promoted to Drifter (Scavenger) rank 2.
4 27 Continued as Drifter (Scavenger).
4 31 Moved to a new world.
4 31 Promoted to Drifter (Scavenger) rank 3.
5 31 Continued as Drifter (Scavenger).
5 34 Betrayed by a friend. One of Mae Walsh's Contacts or Allies betrays Mae Walsh, ending Mae Walsh's career. That Contact or Ally becomes a Rival or Enemy.
6 34 Became a Merchant (Broker).
6 36 Given advanced training in a specialist field
6 38 Promoted to Merchant (Broker) rank 1.
7 38 Continued as Merchant (Broker).
7 41 Accused of a crime
7 42 Promoted to Merchant (Broker) rank 2.
8 42 Became a Prisoner (Inmate).
8 45 Scarred. Fully recovered. Owe 10,000 for medical bills.
9 46 Aging Crisis. Owe 30,000 for medical bills.
9 46 Retired at age 46.
9 46 Switched to Prisoner (Fixer) with previous rank.
9 47 Persecuted by a prison gang.
10 50 Aging Crisis. Owe 30,000 for medical bills.
10 50 Returned to Prisoner (Inmate).
10 51 Scarred. Fully recovered. Owe 10,000 for medical bills.
11 54 Aging Crisis. Owe 30,000 for medical bills.
11 54 Continued as Prisoner (Inmate).
11 57 Vocational Training.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Returned to Prisoner (Fixer).
12 61 Make friends with another inmate; gain them as a Contact.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Continued as Prisoner (Fixer).
13 65 Accused of assaulting a prison guard.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Continued as Prisoner (Fixer).
14 68 Special Duty.
15 70 Aging Crisis. Owe 30,000 for medical bills.
15 70 Returned to Prisoner (Inmate).
15 74 Severely injured. Fully recovered. Owe 10,000 for medical bills.
16 74 Aging Crisis. Owe 30,000 for medical bills.
16 74 Continued as Prisoner (Inmate).
16 76 Saved a guard or prison officer. Gain an Ally.
17 78 Aging Crisis. Owe 10,000 for medical bills.
17 78 Switched to Prisoner (Thug) with previous rank.
17 82 Accused of assaulting a prison guard.
18 82 Aging Crisis. Owe 10,000 for medical bills.
18 82 Returned to Prisoner (Inmate).
18 86 Special Duty.
19 86 Aging Crisis. Owe 40,000 for medical bills.
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