Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Army (Infantry) with the new title Private. |
2 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
21 |
Failed to qualify for Star Marine (Marine). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
27 |
Imperial trade restrictions force Mamie Finnerty out of business. |
5 |
27 |
Failed to qualify for Cavalry (Army). |
5 |
27 |
Became a Drifter (Wanderer). |
5 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
31 |
Mamie Finnerty come into conflict with a splinter group Mamie Finnerty's own religion which maintains Mamie Finnerty's version is the wrong one. Gain 3 Rivals. |
7 |
31 |
Returned to Drifter (Wanderer). |
7 |
35 |
Find valuable salvage. |
7 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
35 |
Continued as Drifter (Wanderer). |
9 |
39 |
Continued as Drifter (Wanderer). |
9 |
43 |
Find valuable salvage. |
9 |
43 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
43 |
Continued as Drifter (Wanderer). |
10 |
44 |
Mamie Finnerty do not know what happened to Mamie Finnerty. There is a gap in Mamie Finnerty's memory. |
11 |
44 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
46 |
A notable academic consults with Mamie Finnerty about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
48 |
Continued as Believer (Holy Warrior). |
12 |
50 |
Mamie Finnerty come into conflict with a splinter group Mamie Finnerty's own religion which maintains Mamie Finnerty's version is the wrong one. Gain 3 Rivals. |
13 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
50 |
Retired at age 50. |
13 |
50 |
Retired. |
13 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
55 |
Gained a contact. |
15 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
59 |
Gained a contact. |
16 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
63 |
Good fortune. |
17 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
68 |
Find Ancient Technology. |
18 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
76 |
A new romantic starts. Gain an Ally. |
20 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
83 |
Moved to a new world. |
22 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |