Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Entered University. |
2 |
23 |
Become leader in social movement. |
2 |
23 |
Gain an Ally and an Enemy. |
2 |
23 |
Graduated. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
27 |
Attacked by enemies that Manila Penn easily defeat. |
3 |
27 |
Gain Enemy if Manila Penn don't already have one. |
3 |
27 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
31 |
Voluntarily left Barbarian |
5 |
31 |
Became a Army (Cavalry) with the new title Private. |
5 |
32 |
Unit is slaughtered in a disastrous battle, for which Manila Penn blame Manila Penn's commander. Gain commander as Enemy. |
6 |
32 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Continued as Army (Cavalry). |
6 |
35 |
Assigned to a peacekeeping role. |
7 |
36 |
Continued as Army (Cavalry). |
7 |
39 |
Surrounded and outnumbered by the enemy, Manila Penn hold out until relief arrives. |
7 |
40 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
8 |
40 |
Attempted to change assignments. |
8 |
40 |
Switched to Army (Infantry) with previous rank. |
8 |
44 |
Severely injured. |
9 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
46 |
Nearly killed. Owe 10,000 for medical bills. |
10 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
48 |
Manila Penn aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Good fortune. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
83 |
A new romantic starts. Gain an Ally. |
20 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
88 |
Good fortune. |
21 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |