Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Gain Enemy if Marjory Palmer don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
31 |
Marjory Palmer have been following false teachings! |
5 |
31 |
Failed to qualify for Pirate (Rogue). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Failed to qualify for Pirate (Rogue). |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Marjory Palmer's Contacts or Allies betrays Marjory Palmer, ending Marjory Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
39 |
Marjory Palmer do not know what happened to Marjory Palmer. There is a gap in Marjory Palmer's memory. |
8 |
39 |
Became a Entertainer (Journalist). |
8 |
41 |
An investigation, tour, project or expedition goes wrong, stranding Marjory Palmer far from home. |
9 |
41 |
Returned to Drifter (Barbarian). |
9 |
45 |
Forced to muster out. |
10 |
45 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
47 |
A notable academic consults with Marjory Palmer about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Continued as Believer (Missionary/Humanitarian). |
11 |
52 |
Marjory Palmer come into conflict with a splinter group Marjory Palmer's own religion which maintains Marjory Palmer's version is the wrong one. Gain 3 Rivals. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired. |
12 |
54 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
80 |
Gained a contact. |
19 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |