Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Army (Army Support). |
2 |
23 |
Severely injured. |
3 |
23 |
Became a Scout (Explorer). |
3 |
24 |
Spend several years jumping from world to world in Mazie Vear's scout ship. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
33 |
Mazie Vear do not know what happened to Mazie Vear. There is a gap in Mazie Vear's memory. |
6 |
33 |
Failed to qualify for Artist (Entertainer). |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
37 |
Good fortune |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
38 |
Betrayed by a friend. One of Mazie Vear's Contacts or Allies betrays Mazie Vear, ending Mazie Vear's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
A notable academic consults with Mazie Vear about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Voluntarily left Missionary/Humanitarian |
9 |
42 |
Retired. |
9 |
46 |
Gained a contact. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Moved to a new world. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Severely injured. Owe 15,000 for medical bills. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Find an Alien Artifact. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |