Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Trapped behind enemy lines. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
23 |
Assigned to an assault on an enemy fortress. |
2 |
23 |
Injured |
2 |
26 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Star Marine (Marine). |
3 |
26 |
Continued as Marine (Ground Assault). |
3 |
27 |
A mission goes wrong and Melanie Mitchell is stranded behind enemy lines. Ejected from the service. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Find valuable salvage. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Citizen (Worker). |
8 |
47 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
9 |
47 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
48 |
Good fortune |
9 |
51 |
Promoted to Drifter (Wanderer) rank 3. |
10 |
51 |
Continued as Drifter (Wanderer). |
10 |
55 |
Promoted to Drifter (Wanderer) rank 4. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Drifter (Wanderer). |
11 |
58 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
60 |
Melanie Mitchell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired. |
13 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
86 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |