Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Mettie Lite is chosen to represent Mettie Lite's faith in a vid show or other highly public forum. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Mettie Lite is chosen to represent Mettie Lite's faith in a vid show or other highly public forum. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Mettie Lite retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Mettie Lite have been following false teachings! |
5 |
31 |
Failed to qualify for Physician (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Courier). |
5 |
35 |
Mettie Lite spend a great deal of time on the fringes of Charted Space. |
5 |
35 |
Mettie Lite's ship is damaged, and Mettie Lite have to hitch-hike Mettie Lite's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 3 Contacts. Gain 3 Enemies. |
6 |
35 |
Continued as Scout (Courier). |
6 |
38 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
7 |
38 |
Failed to qualify for Thief (Rogue). |
7 |
38 |
Became a Drifter (Scavenger). |
7 |
41 |
Spend time with an alien race. Gain a contact. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Became a Merchant (Broker). |
8 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Merchant (Broker) rank 1. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
47 |
A sudden war destroys Mettie Lite's trade routes and contacts, forcing Mettie Lite to flee that region of space. |
9 |
47 |
Gain rebels as Enemy |
10 |
47 |
Switched to Drifter (Barbarian). |
10 |
48 |
Mettie Lite do not know what happened to Mettie Lite. There is a gap in Mettie Lite's memory. |
11 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Returned to Believer (Missionary/Humanitarian). |
11 |
49 |
Mettie Lite aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
49 |
Retired. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Moved to a new world. |
14 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
65 |
A new romantic starts. Gain an Ally. |
16 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
67 |
A new romantic starts. Gain an Ally. |
17 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
81 |
Accused of a crime. |
20 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
84 |
Moved to a new world. |
21 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |