Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
Nearly killed. Owe 30,000 for medical bills. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Mettie Washington accepted an offer of inducements to betray Mettie Washington's faith. Gain 100,000 in cash. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
39 |
Betrayed by a friend. One of Mettie Washington's Contacts or Allies betrays Mettie Washington, ending Mettie Washington's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Courier (Scout). |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
41 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
44 |
Betrayed by a friend. One of Mettie Washington's Contacts or Allies betrays Mettie Washington, ending Mettie Washington's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Switched to Merchant (Broker). |
9 |
45 |
Good fortune |
10 |
48 |
Continued as Merchant (Broker). |
10 |
52 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
52 |
Promoted to Merchant (Broker) rank 1. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Voluntarily left Broker |
11 |
52 |
Retired. |
11 |
55 |
Victim of a crime. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Contact with Government. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
84 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |