Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Michele Beley's Contacts or Allies betrays Michele Beley, ending Michele Beley's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
23 |
Given specialist training in vehicles. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
27 |
Michele Beley went above and beyond the call of duty. |
3 |
29 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
29 |
Voluntarily left Intelligence |
4 |
29 |
Became a Scout (Explorer). |
4 |
31 |
Michele Beley's ship is damaged, and Michele Beley have to hitch-hike Michele Beley's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 3 Contacts. Gain 3 Enemies. |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Failed to qualify for Performer (Entertainer). |
6 |
32 |
Submitted to the draft. |
6 |
32 |
Switched to Scout (Surveyor) with previous rank. |
6 |
33 |
Nearly killed. Owe 20,000 for medical bills. |
7 |
33 |
Switched to Drifter (Barbarian). |
7 |
35 |
Michele Beley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
36 |
Michele Beley aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
39 |
Continued as Believer (Mainstream Believer). |
9 |
43 |
Michele Beley is sent to a new community or parish to preach The Word among the poor. |
10 |
43 |
Continued as Believer (Mainstream Believer). |
10 |
47 |
Michele Beley accepted an offer of inducements to betray Michele Beley's faith. Gain 420,000 in cash. |
11 |
47 |
Returned to Drifter (Wanderer). |
11 |
49 |
Michele Beley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
49 |
Entered Merchant Academy with the Shipboard curriculum. |
12 |
53 |
Widely recognized. |
12 |
53 |
Graduated. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
53 |
Retired at age 53. |
13 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
13 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
13 |
56 |
Embroiled in legal trouble. |
13 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
14 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
57 |
Continued as Merchant (Merchant Marine). |
14 |
61 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
15 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
61 |
Continued as Merchant (Merchant Marine). |
15 |
62 |
Befriend a useful ally in one sphere. Gain an Ally. |
15 |
65 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
16 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
65 |
Continued as Merchant (Merchant Marine). |
16 |
68 |
Befriend a useful ally in one sphere. Gain an Ally. |
16 |
69 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
17 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
69 |
Continued as Merchant (Merchant Marine). |
17 |
71 |
Given advanced training in a specialist field |
17 |
73 |
Forced to muster out. |
18 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
73 |
Returned to Believer (Mainstream Believer). |
18 |
76 |
Michele Beley is chosen to represent Michele Beley's faith in a vid show or other highly public forum. |
19 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
77 |
Continued as Believer (Mainstream Believer). |
19 |
78 |
Opponents of Michele Beley's belief system ambush Michele Beley. |
19 |
78 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
20 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
78 |
Retired. |
20 |
79 |
A new romantic starts. Gain an Ally. |
21 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
84 |
Gained a contact. |
22 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |