Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Mollie Gilbert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Mollie Gilbert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Mollie Gilbert is chosen to represent Mollie Gilbert's faith in a vid show or other highly public forum. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
32 |
Established a network of contacts. Gain 2 contacts. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Befriended by a senior agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
41 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
7 |
41 |
Failed to qualify for Thief (Rogue). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Make an unexpected connection outside Mollie Gilbert's normal circles. Gain a Contact. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Make an unexpected connection outside Mollie Gilbert's normal circles. Gain a Contact. |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Given advanced training in a specialist field |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
12 |
61 |
Failed to qualify for Courier (Scout). |
12 |
61 |
Became a Drifter (Barbarian). |
12 |
64 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
68 |
Mollie Gilbert aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Retired. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |